![]() ![]() The advantage of shielded crossbowmen is that they have a greater staying power against factions that have missile weapons that have more range or do more damage, like the High Elves and Dark Elves. I wanted the Empire to have an additional missile unit available to them in the late game so they could be more competitive. It described how there were many dwarfs living in the Empire, and that they could use crossbows and shields. The next unit, Empire Dwarf Quarrellers, is also derived from Empire Army Book 4th Edition. It has a higher attack, does more damage, and has a quicker rate of attack than normal Empire Knights, but is far less effective when charging. The purpose of this unit is to give the Empire a cavalry unit in the early and mid-game that is more suited for melee. The book stated that knights could use a hand weapon and a shield. The first unit is Empire Knights (Swords and Shields) which come from the Empire Army Book 7th Edition. The purpose of this mod is to provide an Empire player with more options in battle. However, I have added a new cavalry unit. In this version I have removed Fitted Halberdiers as I felt a heavily armored halberd unit did not suit how the Empire has been portrayed in the lore. Welcome to the Empire Unit Mod - Version 3! ![]()
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